13.09.2006
Aggression: Europe 1914 Q&A on Boomtown.net!
Petr Prohorenko, Game Designer and Project Lead of Aggression: Europe 1914, answered the thoughtful questions of Harry Neary for Boomtown.net. One of them was about the winning strategy in the game:

Many strategy games are winnable by just creating more units than the enemy, how much scope has a nation for winning a battle when not outnumbered?

The technologies available in the game slightly change the odds. There is a good chance to begin the game with an infantry rush (since infantry is cheap and fast to produce) but once the defender is able to build machine guns or chemical weapons, the attacker would find, that the rush strategy isn’t working anymore.

Read the whole Q&A about this great strategy title!

29.08.2006
Interview for TCancer

Ivan Bunakov, VP Development of Buka Entertainment, talked to TCancer about Aggression: Europe 1914 and revealed some curious details about this epic strategy game. Here is a quote:

How are the differences between the nations fleshed out in terms of balance?

For one, the starting technologies differ between the nations. This has direct impact on the battles on the tactical map. The Germans, for example, already have the machine gun in the beginning, which gives them a huge advantage over the Russians. The Russians, on the other hand, have an excellent cavalry, which allows a good player to compensate for the technological disadvantage. These differences alone make for very different play styles for each nation. Additionally different countries start out with differing amounts of population and production capacity, which is also fostered by the different amounts of cities each nation starts out with.

Read the interview.

02.06.2006
Sleeper Hit
Canadian PC and video games portal www.gamingexcellence.com announced its results of E3 2006 expo. Both Pacific Storm: Allies and Aggression: Europe 1914—developed by Lesta—were presented among nominees of special awards. Pacific Storm: Allies was nominated as Best Expansion and Aggression: Europe 1914 as Best Strategy Game and PC Game of the Show and received a Sleeper Hit award.
29.05.2006
First look at E3 2006

First previews of Aggression: Europe 1914 presented at E3 2006 are published at PC and video games portals in Europe and the US. The reviews describe the game as a potential genre-defining strategy game.

www.wargamer.com

www.gamespot.com

www.gamingexcellence.com

www.gamersinfo.net

www.g4mers.com

www.jeuxvideo.fr

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